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    Anime Fighting Simulator Traits guide 

    Anime Fighting Simulator is an open-world Roblox title in which you summon different units, train at various training areas, and defeat different enemies to progress faster. To obtain stat buffs on each of your summoned units, the game allows you to reroll for Traits by interacting with the Rimu NPC, located on the first floor of headquarters. Moreover, for each reroll, you’ll require Trait Reroll tokens that can be collected by completing quests and redeeming codes.

    In this article, we will discuss everything that’s important to obtain Traits on your units.


    All Traits in Anime Fighting Simulator

    Rimu NPC (Image via Roblox)
    Rimu NPC (Image via Roblox)

    Here’s a list of all Traits that you can obtain in this incremental simulator:

    • Aggressive I (13.50% chance): Boosts damage dealt by Commons by 57%.
    • Aggressive II (5.00% chance): Boosts damage dealt by Uncommons by 8%.
    • Aggressive III (5.00% chance): Boosts damage dealt by Rares by 10%.
    • Aggressive IV (12.50% chance): Boosts damage dealt by Epics by 12%.
    • Berserk (4.00% chance): Increases damage at 50% HP or lower. Rare: 15% damage.
    • Collector I (2.00% chance): Increases Chikara Shard gain. Legendary: 30% Chikara Shards.
    • Collector II (0.60% chance): Increases Chikara Shard gain, Mythic: 20% Chikara Shards.
    • Cooldown Breaker I (2.00% chance): Reduces all ability cooldowns. Legendary: 5% cooldown reduction.
    • Cooldown Breaker II (0.60% chance): Reduces all ability cooldowns. Mythic: 10% cooldown reduction.
    • Defensive I (13.50% chance): Reduces damage taken. Commons: 5% damage reduction
    • Defensive II (9.00% chance): Reduces damage taken. Uncommon: 10% damage reduction.
    • Defensive III (5.00% chance): Reduces damage taken. Rare: 12% damage reduction.
    • Defensive IV (2.50% chance): Reduces damage taken. Epic: 15% damage reduction.
    • Executioner (0.60% chance): Increases damage done to NPCs and bosses. Mythic: 20% damage.
    • Greedy I (1.50% chance) Boosts Yen gain. Epic: 8% Yen.
    • Greedy II (1.00% chance): Boosts Yen gain. Legendary: 12% Yen.
    • Scavenger (2.00% chance): Increases loot drop chance from bosses and NPCs. Legendary: 15% loot chance.
    • Specialist I (0.75%): Boosts the stat gain of this champion, stacking with shiny boost. Legendary: 15% stat gain.
    • Specialist II (0.201): Boosts the stat gain of this champion, which stacks with the shiny boost. Mythic: 25% stat gain.
    • Swift I (13.50% chance): Increases movement speed. Uncommon: 10% speed.
    • Swift II (9.00% chance ): Increases movement speed. Uncommon: 10% speed.
    • Trainer I (1.50% chance): Increases all training speed. Epic: 10% training speed.
    • Trainer II (0.75% chance): Increases all training speed. Legendary: 15% training speed.

    How to reroll Traits in Anime Fighting Simulator

    To reroll Traits in Anime Fighting Simulator, you must interact with the Rimu NPC, located on the first floor of headquarters, near the Summon area. Next, select the unit on which you want to apply a Trait and hit the Reroll button to spend a Trait Reroll and obtain buffs.

    Moreover, to obtain Traits Rerolls, you must complete quests by interacting with various NPCs, located across the map.


    FAQs on Traits in Anime Fighting Simulator

    How do you reroll Traits in Anime Fighting Simulator?

    You can reroll Traits by interacting with the Rimu NPC on the first floor of the Headquarters, near the Summon area. Select the unit you want to upgrade and spend a Trait Reroll token to receive a new Trait.

    How do you get Trait Rerolls in Anime Fighting Simulator?

    Trait Rerolls can be obtained by completing quests, redeeming active codes, and through certain in-game rewards released during updates and events.

    What are Traits used for in Anime Fighting Simulator?

    Traits provide passive bonuses to your units, such as increased damage, training speed, Yen gain, movement speed, loot drop rate, and cooldown reduction, making them more effective in combat and progression.